Time Defense is a 3rd Person tower defense game created in the Unreal Engine. Production time was 5-6 months with a team of 5. The game was entered into the Game Republic competition in Leeds where it received wide spread praise for its game play and artwork. It then won the Creative Spark award for best UDK game, beating off tough completion to clinch the top spot. My role in the development of the game was producer and artist. This gave me a great experience of the workflow of a game from concept to completion and how to help drive a project and its resources effectively while adhering to deadlines.
Virtual Reality : Industrial Health & Safety
For my dissertation at University I chose to investigate the use of Virtual Reality for the purposes of health and safety. After thorough research of the subject area I designed and created a custom solution using 3DS Max and Click-VR. This helped build my understanding of real time lighting effects along with efficient modelling and texturing techniques.
11 Second Club Animation
The below animation was created as part of a University assignment that took inspiration from the 11 Second Club. The animation was matched to the music and the sketch takes inspiration from the swimming pool scene in Little Britain. The Modelling and Animation was done in 3DS Max and rendered using Vray.